Thursday, July 31, 2014

Crawl! no.10 on sale now!



It'll say pre-order, but I'm ready to ship the Print Editions ASAP. Paypal/Dwolla Buy-Now links will appear shortly. The PDF will be ready over the weekend at their usual places.

You can also wait until GenCon, I shipped a huge box over this morning!

Ok, back to pixel pushing and code-pasting...

Wednesday, July 30, 2014

Taking longer than I thought...

250 copies, straight from the printer

200 copies being stapled and folded

140 copies stuffed in envelopes
...but they're done and subscriber copies will hit the post-office early tomorrow, along with a huge amount heading to GenCon.

My plan is for PRINT copies to go on sale tomorrow, and PDFs on Monday.

Monday, July 28, 2014

Teaser! (and currently at the printers.)

Back cover mock-up.
Probably a good time to resubscribe too. Subscribers and comped issues go out first. I won't put it on general sale until I have print copies on hand. And the PDFs won't be available until then either (because I use a real cover for the cover, not a digital mock-up.)

Tuesday, July 15, 2014

10 IS ALMOST DONE!

yes, it's true. And I want to quickly get started on no. 11. I'm not sure what the theme is yet, but here's what I'm thinking. What do you think? Regardless, seeking submissions on the following:
  • Maritime Adventures (Sea monsters, pirates, ships, random sea encounters!)
  • House Rules! (I want a fat issue full of everyone's plug-in-able house rules.)
  • Luck Rules! (How are you using luck in your game? I share how I use it in mine.)
Interested? See Submissions! Link for details on submissions.

Thursday, July 10, 2014

Crawl! no. 10 Update

I have to apologize, I've been lagging. Some life changes in my household (Ladyfriend is starting business, and I'm part of it.) Plus major releases coming from Goodman Games have been taking up most of my time (I've been editing some pretty big projects.) But whenever I can, I've been writing and working on the next issues of Crawl! And another Straycouches Press zine that you may or may not find interesting (I hope you find it interesting...)

Until then, here's a teaser of what you will find in No. 10:

Halfling Burglars (by Mario Torres)

Tuesday, April 29, 2014

Spellburn and Fanzines!



The honorable judges over at Spellburn got me blushing again with their kind words. And they chat about the other zines available for DCC RPG!
Yes, there are more PRINT zines available for DCC RPG than any other RPG. And they're all awesome. Yes, the fanzine scene is awesome!
Go check out the latest episode, now! http://spellburn.com/2014/04/28/episode-21-fantastic-fanzines/

Two new zines (not by me!), and an updated reprint of an older one are now available!

Crawling Under A Broken Moon is the newest zine for DCC RPG. It's a campaign setting loosely based on post apocalyptic world of Thundarr the Barbarian!

  • It includes tips on running a fantasy flavored post-apocalyptic campaign. 
  • A new class, the Technologist--whose use of science is power! 
  • It includes an abbreviated version of my Firearms rules. 
  • A bunch of monsters, including an Alien Lobster! 
  • And a shop that specializes in deadly fashions!


Crawljammer! Number 2 is available!

  • No. 2 continues the space crawling setting, with random space encounters, such as Moon Octopi. 
  • Another new character class, the Technomancer--combining science and sorcery. 
  • Along with three new spells.
  • Hail Bob's, a seedy space bar full of vagabonds and exotic cocktails.
  • And another complete adventure, this time on the Red Planet! 


No. 1 has a fresh look. It's been redesigned by +Matt Hildebrand, who also did my Crawl no.1 re-design. And it looks awesome.

All zines are available in print, directly from their creators! If you like zines, you can't go wrong.